TOP SPIN!
TOP SPIN
Hello everyone! This game is created by our team for the Juniper Dev Serious Game Jam 2026.
This was the first game jam for most members of the team! We hope you enjoy our game!
It is recommended to play the tutorial the first time around.
Objective
Fight waves of enemy spinning tops and steal their RPM to survive.
The faster you spin, the stronger you become.
Controls
Move
Dash / Attack (Blue Arrow Pulses on Recharge)
Aim
Space - Adjust music volume (you'll be missing out if you put it too low)
| Input |
|---|
| MOVE -> WASD |
| DASH/ATTACK -> Right Mouse Button |
| AIM ATTACK -> Mouse Cursor (follow the red direction indicator above your top) |
Power-Ups
A random power-up spawns in the center of the arena every 60 seconds.
Tornado
- Spin at an extremely high RPM and Instantly destroy any enemy that touches you.
Electricity
- Dash infinitely and destroy every enemy in your path.
HARD MODE!
For an added challenge, try to reach 1,000,000 score WITHOUT using WASD!
(tip: focus on dash distance and cooldown so you can make it to the powerups!)
DISCLAIMER
The game uses bright , saturated visuals and colorful visual effects.
Team
Programming
Sound Design
Music
Art
- Delayed Table
- Citizen Abel
Assets Used
This project uses some FREE Unity Asset Store assets:
- Status and Auras Free (https://assetstore.unity.com/packages/p/status-and-auras-free-289450)
- VFX Impact and Hit (Light Version) (https://assetstore.unity.com/packages/vfx/particles/vfx-impact-and-hit-light-ver...)
- Cartoon FX Remaster Free (https://assetstore.unity.com/packages/p/cartoon-fx-remaster-free-109565)
- BoldPixels Font (https://assetstore.unity.com/packages/p/boldpixels-font-332078)
- DOTween (https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676)
Title Screen Font Maker - https://www.textstudio.com/
| Updated | 5 hours ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Authors | Flame9X9, Zolla, johndinosaur66, MonsterOrion, Citizen Abel, jei_jee |
| Genre | Action |
| Content | No generative AI was used |





Comments
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OMG such an cool and unique concept, the controls are really satisfying and all the game feel is really well implemented. Could play it for hours, i think this game would work pretty good with a levels/stages system
The game is very satisfying and fun to play despite being simple
Executed very well
well done!
Also, if you want the game to autofullscreen you can slightly edit the index.html.
Changing
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent))
to
if (true)
tells unity that the user is on mobile and makes the game autofullscreen
Thank you so much!
Unexpectedly, a nice simple game. it has a lot of juice and it feels great to collide with the other beyblades. There's a slight bug with the pause button though, I got permanently paused after exiting the pause menu.
By the way, what's the Unity WebGL build size? It runs really well in the browser.
Thank you so much. Please do rate it! By the pause menu, you mean space to open music slider? You're saying it just froze? The .zip file was around 20 MB.