Top Spin Alpha
TOP SPIN
Hey everyone! This game was created by our team for the Juniper Dev Serious Game Jam 2026.
This is a very early alpha build. With only two days available before submissions, the game is still unbalanced and missing a number of features we'd like to add, so yeah, it's not looking good fam(s)
We'd love to hear your thoughts, suggestions, and, most importantly, your honest criticism. Every bit of feedback helps!
We plan to include a proper tutorial in the full release, but for now, please use the guide below.
Inspiration
This game was inspired by:
- A certain franchise about spinning tops.
- A certain game about surviving endless hordes.
Story
You are an old spinning top that has been replaced by the newer generation of robotic tops.
Unlike you, they never slow down once launched. Their spin is practically unlimited..... WELLLLL, unless someone steals it.
Someone, like you.
Defeat your opponents, steal their RPM, and prove that you've still got what it takes by reaching absurd RPMs!
Objective
Fight waves of enemy spinning tops and steal their RPM to survive.
The faster you spin, the stronger you become.
Controls
Move
Dash / Attack
Aim
| Input |
|---|
| MOVE -> WASD |
| DASH/ATTACK -> Right Mouse Button |
| AIM ATTACK -> Mouse Cursor (follow the red direction indicator above your top) |
Gameplay Tips
General
- Colliding with enemies without attacking causes you to lose RPM.
- Attack enemies at the right moment to steal their RPM instead.
Enemy Weaknesses
Enemies become vulnerable after using their attacks:
- Red Rammer — Vulnerable immediately after completing its charge.
- Blue/Yellow Shooter — Vulnerable immediately after firing its spark ball.
Timing your attacks is the key to survival.
Power-Ups
A random power-up spawns in the center of the arena every 100 seconds.
Tornado
- Spin at an extremely high RPM.
- Instantly destroy any enemy that touches you.
Electricity
- Dash infinitely.
- Dash cooldown is removed for the duration.
Team
Programming
- Me
- John Dinosaur
- Monster Orion
Music
- Zolla
- JG
Art
- Delayed Table
- Citizen Abel
Assets Used
This project uses some FREE Unity Asset Store assets:
- Status and Auras Free (https://assetstore.unity.com/packages/p/status-and-auras-free-289450)
- VFX Impact and Hit (Light Version) (https://assetstore.unity.com/packages/vfx/particles/vfx-impact-and-hit-light-ver...)
- Cartoon FX Remaster Free (https://assetstore.unity.com/packages/p/cartoon-fx-remaster-free-109565)
- BoldPixels Font (https://assetstore.unity.com/packages/p/boldpixels-font-332078)
- DOTween (https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676)
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Flame9X9 |
| Made with | Unity |
| Content | No generative AI was used |

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